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Author Topic: Just doesn't work  (Read 4750 times)
Slackiller
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« Reply #45 on: November 26, 2005, 11:18:54 AM »

Yeah, zoners

As good as I can get it

I don't see the dash in the one view?(blue highligted section) -wadinclude ( isee it in the one part, why isn't it showing up in the one section)

Nevermind I copied the img to photoshop and it's there. Can't imagine whats wrong. Lets see the compile log
« Last Edit: November 26, 2005, 11:21:45 AM by Slackiller » Logged

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Shaitan
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« Reply #46 on: December 04, 2005, 03:33:30 PM »

Yes, sorry, I have been away, here it is:
Code:
** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Valve\Steam\SteamApps\xshaitanx\counter-strike


** Executing...
** Command: Copy File
** Parameters: "E:\Shaitan\Counter Strike\My Maps\Room.map" "E:\Shaitan\Counter Strike\My Maps\Room\Room.map"


** Executing...
** Command: C:\PROGRA~1\DOWNLO~1\zhlt33\hlcsg.exe
** Parameters: "E:\Shaitan\Counter Strike\My Maps\Room\Room"

hlcsg v3.3 rel 3.3 prerelease (Oct  9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlcsg -----
Command line: C:\PROGRA~1\DOWNLO~1\zhlt33\hlcsg.exe "E:\Shaitan\Counter Strike\My Maps\Room\Room"
Entering E:\Shaitan\Counter Strike\My Maps\Room\Room.map
Error: Missing '[' in texturedef (U)
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem


-----   END   hlcsg -----




** Executing...
** Command: C:\PROGRA~1\DOWNLO~1\zhlt33\hlbsp.exe
** Parameters: "E:\Shaitan\Counter Strike\My Maps\Room\Room"

hlbsp v3.3 rel 3.3 prerelease (Oct  9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlbsp -----
Command line: C:\PROGRA~1\DOWNLO~1\zhlt33\hlbsp.exe "E:\Shaitan\Counter Strike\My Maps\Room\Room"
>> There was a problem compiling the map.
>> Check the file E:\Shaitan\Counter Strike\My Maps\Room\Room.log for the cause.

-----   END   hlbsp -----




** Executing...
** Command: C:\PROGRA~1\DOWNLO~1\zhlt33\hlvis.exe
** Parameters: "E:\Shaitan\Counter Strike\My Maps\Room\Room"

hlvis v3.3 rel 3.3 prerelease (Oct  9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlvis -----
Command line: C:\PROGRA~1\DOWNLO~1\zhlt33\hlvis.exe "E:\Shaitan\Counter Strike\My Maps\Room\Room"
>> There was a problem compiling the map.
>> Check the file E:\Shaitan\Counter Strike\My Maps\Room\Room.log for the cause.

-----   END   hlvis -----




** Executing...
** Command: C:\PROGRA~1\DOWNLO~1\zhlt33\hlrad.exe
** Parameters: "E:\Shaitan\Counter Strike\My Maps\Room\Room"

hlrad v3.3 rel 3.3 prerelease (Oct  9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlrad -----
Command line: C:\PROGRA~1\DOWNLO~1\zhlt33\hlrad.exe "E:\Shaitan\Counter Strike\My Maps\Room\Room"
>> There was a problem compiling the map.
>> Check the file E:\Shaitan\Counter Strike\My Maps\Room\Room.log for the cause.

-----   END   hlrad -----




** Executing...
** Command: C:\PROGRA~1\Valve\Steam\STEAMA~1\XSHAIT~1\COUNTE~1\hl.exe
** Parameters: -dev -console +map "Room"


I dont know if that is what you want, but, nevertheless..  If thats not what you mean, please specify Smiley

Thanks again for helping me
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Slackiller
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« Reply #47 on: December 04, 2005, 05:56:40 PM »

http://www.slackiller.com/tommy14/errors.htm#texturedef
Quote
missing [ in texturedef
The 'missing [ in texturedef' message can be caused several ways:

One or more faces has no texture, or the texturename is just made up of spaces. Check for problems in WC 3.3/Hammer should detect them as 'invalid texture' messages.
The texture name on one or more faces has a space in the middle of the name somehow (Textures are not allowed to have spaces in their names)
You are using Worldcraft 2.0 or 2.1, and the worldspawn has a key/value of "mapversion" "220" If so, remove it.
A Worldcraft 3.3 map was imported into WC 2.1 or 2.2, same problem as above.
A Worldcraft 3.3 map was imported into Quark, also the same problem Smiley
The map is in Worldcraft 3.3's .map format, but the "mapversion" "220" is MISSING from the worldspawn (this is really rare).
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Shaitan
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« Reply #48 on: December 05, 2005, 03:16:31 PM »

Remeber I told you Im stupid?
xP

I dont understand..

Oh, and I made a new map, and I got the same damn problem Sad
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Slackiller
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« Reply #49 on: December 05, 2005, 05:44:52 PM »

you have an error which is
missing [ in texturedef

these are different ways to look and try and find the error

1-One or more faces has no texture, or the texturename is just made up of spaces. Check for problems in WC 3.3/Hammer should detect them as 'invalid texture' messages.  (which wads are you using? custom wad?  hit alt+p in hammer and check for errors)

2-The texture name on one or more faces has a space in the middle of the name somehow (Textures are not allowed to have spaces in their names)
(are you using custom wads? no? than this shouldn't be your problem)

3-You are using Worldcraft 2.0 or 2.1, and the worldspawn has a key/value of "mapversion" "220" If so, remove it.
(which version of Hammer are you using?)

4- A Worldcraft 3.3 map was imported into WC 2.1 or 2.2, same problem as above.

5-A Worldcraft 3.3 map was imported into Quark, also the same problem Smiley

6-The map is in Worldcraft 3.3's .map format, but the "mapversion" "220" is MISSING from the worldspawn (this is really rare).
doing the same thing in a new map. show compile log.
remove all wads restart hammer and just try original cs wads and try compiling.
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Shaitan
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« Reply #50 on: December 06, 2005, 04:46:55 AM »

1-Custom wad..   The only wads I believe I've ever dealt with was when I was making sprays..  Im very new to map making..

2-Texture. . I used the thing at the right..  Where you can pick a texture... You know..

3- Version=3.4 ...  PatchVersion=2.1.0.0 ...   ShortTitle=WC ...  Title=Worldcraft  (I found that in a config file)

4- No idea

5- Quark.. o.0

6- Confused

Hehe
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Capybara
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« Reply #51 on: December 06, 2005, 02:42:23 PM »

quark is cool
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Shaitan
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« Reply #52 on: December 07, 2005, 02:23:08 PM »

Still need help..
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Slackiller
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« Reply #53 on: December 07, 2005, 02:24:12 PM »

hit alt+p in hammer and check for errors

try maiking a different test map?
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« Reply #54 on: December 08, 2005, 04:30:05 AM »

Holy crap, I have like a thousand Invalid Textures. o.0
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Shaitan
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« Reply #55 on: January 18, 2006, 06:57:51 PM »

Wow, I am so sorry for posting in this year old thing, but I still need help.. ..
What do I do for my invalid textures?
BUMP!!!
Smiley


And does this have anything ot do with the fact that I do not hve a sky texture?
Will adding a sky texture fix it?
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Slackiller
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« Reply #56 on: January 18, 2006, 07:27:36 PM »

what textures are you using
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Shaitan
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« Reply #57 on: January 19, 2006, 04:35:42 AM »

Not quite sure, but, I did Fix All, and it fixed them.. Then I tried it again and I didnt have any errrors..  I still get my as_tundra.wad error o.0
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« Reply #58 on: January 19, 2006, 04:04:47 PM »

Try Harder, lol
« Last Edit: January 20, 2006, 02:52:38 PM by icepick66 » Logged

Shaitan
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« Reply #59 on: January 20, 2006, 05:16:31 PM »

Ok, let me do this now, Ive started playing source..

Maybe source mapping is easier..  How do I make a source map?
Because im pretty sure my settings are on 1.6
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