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Author Topic: Making my own texture  (Read 565 times)
Addict14
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Comfortable Mapper

brendoral14
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« on: April 26, 2006, 06:53:41 PM »

Alright i have make some graffiti in photoshop.
And i want to put my photoshop picture into my lvl.
How Do i do this? What do i save the file as? How do i convert them? Then How do they appear in hammer?
Help?
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Slackiller
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139090813 slackinone
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« Reply #1 on: April 26, 2006, 08:06:08 PM »

you will probally want to make them decals

"LightmappedGeneric"
{
    "$basetexture" "decals/mydecal"
    "$decal" 1
    "$decalscale" 0.10
    "$translucent" 1
}


http://developer.valvesoftware.com/wiki/Creating_Decals
also see James Isaac's post
http://csm2.net/forum/index.php/topic,862.0.html
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